Sunday, October 23, 2011

HW for october 25th

Make an argument for how the video game market in a country or region SHOULD change and why, if in an effort to reflect a positive cultural change. Try to avoid obvious stuff. Instead address cultural issues that aren't ever(or very rarely) discussed in the political arena.

For example, I might argue(not that I would) that American games should experiment with the idea of strategically sharing resources with NPCs (non-player characters). The NPCs could then influence the outcome of the game by some degree dependent on the player's interaction with them. This aims at a game experience that emphasizes cautious collectivism and teamwork with others toward a common goal.

IMPORTANT NOTE!!:
Some of you have missed a couple assignments, or received poor marks on some assignments-- the result is that a few of you are in danger of not passing. If you would like to know where you stand in the class, email videogamedecal@gmail.com with your name and we will reply with your current score out of the total.

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